What Spawn Is
Article 2 of an introductory series on Spawn.
The first article in this series ended on a sentence:
Spawn is the first chainless launchpad, built so communities own the outcome, fairness is enforced by the engine, and tokens earn their place on-chain rather than being handed it.
This article is what's inside that sentence.
Six decisions sit underneath it, each one a structural answer to a structural problem. They're what makes Spawn a different category of launchpad rather than a better version of the existing one.
